May all your characters find their stories
July 6, 2024

Grammarye Praise-God Winthrop, Teenage Witch - Acting Out with Juicy Garland (Monsterhearts 2e)

Juicy Garland brings Grammarye Praise-God Winthrop to the table. Grammarye is a teenage witch and the black sheep of a family with a 400 year vendetta against the Salem Witch Trial judges who killed their ancestor.

Juicy and I share our love for witchy touchstones like The Craft and The Witch (or as we say The VVitch), sympathize with Grammarye's desperate attempts at validation, and discuss how roleplaying in actual plays is different from home games.

This character is built for Monsterhearts 2e by Avery Alder
https://buriedwithoutceremony.com/monsterhearts

Juicy Garland is a Boston area drag queen and super nerd. She’s the original TTRPG drag queen and she’s on a mission to do big things with Tabletop Talespinners Network. You can find her in All Our Faults, a Monsterhearts actual play podcast, all around the Internet, or performing in Boston and New Hampshire.

You can learn more about Juicy at:
https://www.characterswithoutstories.com/guests/juicy-garland

Wait, Roll That Again! follows the host Alex’s journey in building their first game, with conversations with game designers like Jay Dragon giving sage advice along the way.
https://waitrollthatagain.substack.com

All Our Faults is a Monsterhearts 2 actual play podcast from the Tabletop Talespinners Network that tells the story of four teenagers and the supernatural forces that threaten to shatter their lives.
https://allourfaults.transistor.fm

Send us a Text Message.

Cover art by The Curiographer
Instagram: https://www.instagram.com/thecuriographer

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Thanks for listening, and may all your characters find their stories!

Transcript
WEBVTT

00:00:00.530 --> 00:00:09.679
And no matter how powerful or perfect he becomes, I don't think that his family would ever recognize it.

00:00:09.679 --> 00:00:09.750
Oof.

00:00:10.070 --> 00:00:10.750
Mm hmm.

00:00:10.759 --> 00:00:11.369
Big oof.

00:00:11.935 --> 00:00:12.945
There's no audience.

00:00:13.195 --> 00:00:16.724
Like, no one wants to hear me ham it up when it's just four of us in a room.

00:00:17.454 --> 00:00:21.234
I apologize to all these cis straight men out there in the universe.

00:00:21.414 --> 00:00:23.344
I'm sure you exist somewhere.

00:00:23.484 --> 00:00:25.385
You'll find representation one day.

00:00:25.844 --> 00:00:27.504
Sounds like a hot mess.

00:00:27.743 --> 00:00:29.324
A hot gay mess, and I love it.

00:01:07.884 --> 00:01:14.334
Hello friends, welcome to Characters Without Stories, a TTRPG podcast about the roads not yet traveled.

00:01:14.384 --> 00:01:15.215
I'm Star.

00:01:15.284 --> 00:01:17.694
This episode I'm joined by Juicy Garland.

00:01:18.004 --> 00:01:21.314
Juicy is a Boston area drag queen and super nerd.

00:01:21.594 --> 00:01:28.384
She's the original TTRPG drag queen, and she's on a mission to do big things with the Tabletop Talespinners Network.

00:01:28.775 --> 00:01:39.334
You can find her in All Our Faults, a Monsterhearts 2 actual play podcast, all around the internet at Juicy Garland and or performing in Boston and New Hampshire.

00:01:39.734 --> 00:01:41.234
Juicy, welcome to the show.

00:01:41.664 --> 00:01:42.993
Thank you for having me.

00:01:42.993 --> 00:01:44.524
I'm so excited to be here.

00:01:44.554 --> 00:01:46.234
I'm really excited to talk to you.

00:01:46.265 --> 00:01:50.873
I know that we have talked about it, but I am a huge fan of All Our Faults.

00:01:50.873 --> 00:02:00.728
I think it's a wonderful, wonderful actual play and I highly recommend it to anybody who's listening, but also I did recommend it on the podcast a few episodes back, so.

00:02:00.808 --> 00:02:01.629
Oh, thank you.

00:02:03.179 --> 00:02:04.108
It's really great.

00:02:04.159 --> 00:02:04.349
Yeah.

00:02:04.349 --> 00:02:08.959
I actually just got done with the recording for all our faults before coming over here.

00:02:09.049 --> 00:02:10.179
Uh, just a little bit ago.

00:02:10.209 --> 00:02:12.919
I hope it wasn't too emotionally taxing.

00:02:12.968 --> 00:02:17.479
I cannot say I can neither confirm nor deny.

00:02:20.050 --> 00:02:30.169
In case anybody is wondering, Monsterhearts is a game about kind of teenage angst and the messiness of being a teenager, kind of growing into your body, and then also being a monster.

00:02:30.430 --> 00:02:43.675
Yeah, yeah, a lot of it is about sort of internalizing the struggle of having an identity that is developing and feeling strange in your own skin as you were figuring out who you are when you're young.

00:02:43.775 --> 00:02:44.104
Yeah.

00:02:44.155 --> 00:02:46.354
And I love it for that fact.

00:02:46.454 --> 00:02:51.544
Yeah, it's really great at capturing, I think, the feeling of being a teenager.

00:02:51.614 --> 00:02:57.284
And, and feeling like someone who is othered, which I think everyone at that age is, right?

00:02:57.305 --> 00:03:01.669
Like, Even if you were the most normal kid, you feel like you're someone who's other.

00:03:01.810 --> 00:03:02.210
Yeah.

00:03:02.210 --> 00:03:02.799
No matter what.

00:03:03.079 --> 00:03:05.319
You never really feel like you're fitting in.

00:03:05.870 --> 00:03:08.769
Juicy, how long have you been playing TTRPGs?

00:03:09.210 --> 00:03:11.669
God, um, for a hundred years.

00:03:11.689 --> 00:03:13.409
It's been 84 years.

00:03:13.449 --> 00:03:17.530
Now, I have been playing since about 2004 or 5.

00:03:18.788 --> 00:03:36.789
I, when I first got to college, so, a lot of my friends long before then, We're playing D&D, usually 3.5, and I was so jealous my friends were playing this cool hip game, the Dungeons and Dragons, and I never got to play it.

00:03:37.120 --> 00:03:43.919
And when my friends in college were playing D&D, I wanted in, so I finally got to play.

00:03:44.300 --> 00:04:07.870
And my friend, Sean, who is this huge neckbeard of a nerd, but a sweetheart, who I'm still friends with, now nearly 20 years later, my god, time is an illusion, lunchtime doubly so, he introduced me to D&D 3.5, and I played lots of really effete half elves and half elf bards in particular.

00:04:08.245 --> 00:04:28.144
Who, uh, in my first excursion into D&D, he threw a small green dragon at us who, uh, murdered me and killed my first character, which, uh, died in a heap of fire and I would say glory if I wanted to be generous and I would say sadness if I wanted to be honest.

00:04:28.305 --> 00:04:30.173
Oh, that's terrible.

00:04:30.235 --> 00:04:33.694
Was this like the first combat that your character was in?

00:04:33.764 --> 00:04:35.223
Uh, it was the first.

00:04:35.288 --> 00:04:37.048
Session, my character was in.

00:04:37.050 --> 00:04:38.158
Oh, no.

00:04:38.240 --> 00:04:39.600
And yet you came back.

00:04:40.310 --> 00:04:47.529
Yes, it definitely set up a love of failure that I carry to this very day, 20 years later.

00:04:47.560 --> 00:04:47.908
Yes.

00:04:47.939 --> 00:04:48.408
Yeah.

00:04:48.668 --> 00:04:53.569
When did you start playing games like Monsterhearts or games like Powered by the Apocalypse?

00:04:53.569 --> 00:04:55.689
I think you're a big Delta Green fan, right?

00:04:55.850 --> 00:05:02.870
Yeah, yeah, so I got a love of indie RPGs somewhere around 2010 to 2012.

00:05:03.209 --> 00:05:14.430
So I grew up in Western Massachusetts, particularly going to Northampton, and there was this comic book store which had a lot of indie RPGs, which has since closed, sadly.

00:05:14.459 --> 00:05:26.769
But they aggregated a bunch of indie RPGs that I would collect, and they were games that I discovered there, like, Monsters and Other Childish Things, in particular, which I obsessed over for a long time.

00:05:26.819 --> 00:05:37.798
And that carried over to me once they closed, wanting to go down to Cambridge, I live north of Boston, over to other, like, game and hobby stores to find the indie RPGs that I could collect.

00:05:37.858 --> 00:05:46.259
And I have so many games right now that I would love to play that my friends ignore me about, because they're all jerks, and I hate them.

00:05:46.709 --> 00:05:46.910
And.

00:05:47.435 --> 00:05:53.574
I have basically turned to actual plays as a means of conning other people into playing indie RPGs.

00:05:55.064 --> 00:06:05.084
And, uh, Tabletop Talespinners, of which I am part, has been conned by me into creating TTN Presents eventually.

00:06:05.408 --> 00:06:12.348
Which is a platform in which I'll be able to play a lot of these indie RPGs and to platform new games coming out.

00:06:12.749 --> 00:06:18.218
Where we will be able to showcase new GMs and indie RPGs in the field.

00:06:18.298 --> 00:06:21.199
Where we can just try new games and have fun with that.

00:06:21.488 --> 00:06:26.029
Yeah, I just obsess over new and interesting ideas within this space.

00:06:26.459 --> 00:06:33.139
Largely because I'm kind of bored of D&D 5e and the fact that there are such low stakes in that system.

00:06:33.149 --> 00:06:33.720
Hmm.

00:06:33.730 --> 00:06:34.660
What do you mean by that?

00:06:35.110 --> 00:06:36.759
It's just really hard to die.

00:06:37.439 --> 00:06:41.699
It's so hard to die in 5e and I'm frustrated by that.

00:06:42.098 --> 00:06:43.730
Please, daddy, kill me.

00:06:45.839 --> 00:06:48.120
I was just actually talking to somebody about this.

00:06:48.199 --> 00:06:52.870
I'm like, if I don't go unconscious in a battle, I It's not hard enough.

00:06:53.019 --> 00:06:53.379
Mm hmm.

00:06:54.158 --> 00:06:54.178
Yeah.

00:06:54.829 --> 00:06:55.069
Yeah.

00:06:55.069 --> 00:06:56.439
I just, I just want stakes.

00:06:56.668 --> 00:07:03.298
I want to feel like my character has some kind of real serious threat to their life.

00:07:03.379 --> 00:07:09.750
I want to feel like when I am in battle or when I am fighting for something, that it means something.

00:07:10.129 --> 00:07:17.329
And if my character's life isn't threatened, I don't feel like it means anything like that combat is meaningless.

00:07:17.350 --> 00:07:17.788
Yeah.

00:07:17.829 --> 00:07:25.084
That's why I love Delta Green because ultimately at the end of the day, my character is on a slow downward spiral to death.

00:07:25.714 --> 00:07:28.495
Or insanity or both, uh, if I'm lucky.

00:07:28.553 --> 00:07:33.355
That's why I love that game because you fight in the face of failure.

00:07:33.944 --> 00:07:37.685
You find meaning in the face of meaninglessness.

00:07:37.754 --> 00:08:04.809
And I think that is something that I want to be able to find in the real world, and sometimes it's really hard to, but when you're put in front of these absurd circumstances, I think it's easier to find that meaning because it's sometimes so cartoonish when you're in front of a massive tentacle beast, or you're faced with a creature that wants to shove its tentacle down your mouth so it can reproduce as it takes over your brain.

00:08:05.689 --> 00:08:11.569
Those kinds of horrible things are so ridiculous that you can kind of cartoonishly find hope.

00:08:12.389 --> 00:08:18.860
And I, I love that hope in the face of wild, horrible meaninglessness.

00:08:19.285 --> 00:08:21.564
Wow, that's really profound, I'd say.

00:08:21.615 --> 00:08:27.254
I think that's a really interesting thing to take about games into your life, a lesson that you take.

00:08:27.475 --> 00:08:32.575
I don't know, I, I gravitate to those kinds of contrasts, always have.

00:08:33.053 --> 00:08:39.784
That's why I've always loved Lovecraft's writing, that's why I have so many, sort of, Elder God tattoos.

00:08:39.804 --> 00:08:48.745
I like the contrast of the horrible scale of Lovecraftian horror and the meaninglessness of the human experience.

00:08:49.085 --> 00:08:53.654
And I like contrasting those to defy those odds.

00:08:54.014 --> 00:08:57.193
And find a way to find meaning despite them.

00:08:57.345 --> 00:08:57.815
Yeah.

00:08:57.835 --> 00:09:00.184
Well, let's get into your character.

00:09:00.325 --> 00:09:00.924
Yeah!

00:09:00.975 --> 00:09:03.485
Juicy, who are you bringing to the table today?

00:09:03.544 --> 00:09:10.783
Okay, so, I have many characters that I have sort of written and wanted to play in games and then those games cancel.

00:09:10.793 --> 00:09:12.114
This is one of those.

00:09:12.544 --> 00:09:23.034
So, I, of course, am in All Our Faults, which is a Monsterhearts game, but I also sometimes, when I can rarely find the opportunity to have personal games, have those.

00:09:23.044 --> 00:09:26.484
This was for a personal game of Monsterhearts that fell through.

00:09:26.534 --> 00:09:29.274
And this was a witch skin.

00:09:29.344 --> 00:09:33.534
So for those who don't know, in Monsterhearts you don't have classes, you have skins.

00:09:33.585 --> 00:09:42.950
And in Monsterhearts you play teens or young adults who have a monstrosity or a factor of them that they keep secret.

00:09:42.980 --> 00:09:44.080
And this was a witch.

00:09:44.100 --> 00:09:48.690
I have never been able to play the witch, but that skin seems so interesting to me.

00:09:48.730 --> 00:09:52.269
And this character's name is Grammarye Praise-God Winthrop.

00:09:52.668 --> 00:09:54.729
That's quite the name.

00:09:54.759 --> 00:09:55.999
Can you tell me more about it?

00:09:56.365 --> 00:10:16.073
Yeah, so I really wanted to go to, like, I'm such a New Englander, I don't generally like outsiders, I will give you the coat off my back if I find you freezing, but I will also call you a jerk at the drop of a dime because I don't like the way you go slowly in a queue.

00:10:16.134 --> 00:10:17.865
Like, that's just who I am, right?

00:10:18.195 --> 00:10:23.509
I'm deeply impatient, but also, like, It's the difference between California and Massachusetts.

00:10:23.820 --> 00:10:28.450
California is nice but not kind, Massachusetts is kind but never nice.

00:10:28.710 --> 00:10:34.120
Grammarye Praise-God Winthrop comes from an old blood family in Massachusetts.

00:10:34.208 --> 00:10:44.668
Their family, this young, mask presenting, sort of non binary boy with a shock of white hair, pale skin, and sad boy eyes.

00:10:44.719 --> 00:10:50.259
He or they comes from an old, Puritan family.

00:10:50.309 --> 00:10:53.879
Thus, the Praise-God Winthrop, as the middle and last name.

00:10:53.909 --> 00:10:57.909
And Grammarye, because they come from a family of witches.

00:10:58.340 --> 00:11:04.720
And there is so much just cyclical family trauma built into this character.

00:11:05.019 --> 00:11:16.379
And that's really what fueled the, like, interest for me, was, I think, with the witch skin, there's so much built into our idea of what a witch is.

00:11:16.448 --> 00:11:20.779
But, I think that What makes a witch interesting is history.

00:11:21.570 --> 00:11:34.870
And, for me, what I wanted to build into this was that familial history, that cyclical trauma that never leaves, as the sort of emotional fuel for this character.

00:11:35.298 --> 00:11:42.664
So, Grammarye, Is kind of the black sheep of the family, because the Winthrops have a vendetta.

00:11:42.705 --> 00:11:49.394
The Winthrops have a vendetta because they have an ancestor who was killed during the Salem Witch Trials.

00:11:49.433 --> 00:11:50.053
Hmm.

00:11:50.105 --> 00:11:52.674
And I think it was Sarah Winthrop.

00:11:52.975 --> 00:12:04.413
If I went through my notes here, Sara Winthrop was hung, or hanged, as a witch, and this family has held a vendetta against the judges of those trials since the 1600s.

00:12:04.475 --> 00:12:04.865
Wow.

00:12:04.913 --> 00:12:09.394
And they have carried on this vendetta and their magic ever since.

00:12:09.455 --> 00:12:24.419
And Grammarye as the scion of this family has felt ill at ease with this vendetta that the family has carried, because since he was born, it never really made sense to him.

00:12:24.700 --> 00:12:27.870
How did the vendetta present in his family?

00:12:27.940 --> 00:12:29.389
How much did he know about it?

00:12:29.399 --> 00:12:31.470
Was he expected to carry this on?

00:12:31.809 --> 00:12:38.080
I think that everyone speaks of the other families against whom they had the vendetta.

00:12:38.179 --> 00:12:47.519
So there is the Stoughton family, a famous family in Massachusetts, one of whom was a, a judge in the trial in Salem.

00:12:47.578 --> 00:12:50.149
You have other family names.

00:12:50.375 --> 00:12:57.823
Whom Grammarye would recognize, but these are abstractions because they're 400 years ago.

00:12:59.325 --> 00:13:03.004
And they mean so much to Grammarye's mother.

00:13:03.004 --> 00:13:06.264
But they're meaningless to him.

00:13:06.514 --> 00:13:13.445
Yeah, I was gonna say, carrying a grudge for, god, like 400 years?

00:13:13.524 --> 00:13:14.195
Mm hmm.

00:13:14.225 --> 00:13:16.104
Why haven't they killed them yet?

00:13:16.144 --> 00:13:20.565
Why haven't they completed their mission against these families?

00:13:20.634 --> 00:13:29.078
I think there's a natural tension between the satisfaction of ending the vendetta And the delight of carrying it forward.

00:13:30.099 --> 00:13:35.389
I think that there's a recognition that they all delight in maintaining the Vendetta.

00:13:35.438 --> 00:13:36.979
It gives them a purpose.

00:13:37.028 --> 00:13:41.799
If they ended the Vendetta, there'd be no reason to still exist.

00:13:42.190 --> 00:13:42.509
Hmm.

00:13:42.539 --> 00:13:43.100
Why is that?

00:13:43.389 --> 00:13:45.789
Because then there's an emptiness.

00:13:45.820 --> 00:13:55.169
If you satisfy the vendetta, if you end, say, the Stoughtons, then suddenly that hatred has to dissipate and go away.

00:13:55.529 --> 00:13:58.029
There's nothing carrying the family forward.

00:13:58.318 --> 00:14:00.950
So the family then becomes meaningless.

00:14:00.960 --> 00:14:03.500
The family only has meaning because of the vendetta.

00:14:03.590 --> 00:14:07.720
So in that case, I think that they can't end it.

00:14:07.759 --> 00:14:09.989
If they ended it, they'd have no purpose.

00:14:10.048 --> 00:14:10.528
So.

00:14:10.945 --> 00:14:16.965
There's like an infinite cycle where they have to continue the hatred without ending the hatred.

00:14:17.514 --> 00:14:23.034
Do they go against the families in other ways, like undermine their businesses or something like that?

00:14:23.264 --> 00:14:38.529
Yes, I think there's a desire to prolong their misery ad infinitum, but in, I think, classically in the old New England WASPy way, through passive aggressive misery ways, right?

00:14:38.938 --> 00:14:44.669
You, like, ruin their holidays, you make them unhappy, you cut them off in traffic.

00:14:45.299 --> 00:14:47.509
The small miseries, not the big ones.

00:14:48.250 --> 00:14:48.969
I love that.

00:14:49.274 --> 00:14:57.024
So for Grammarye, who doesn't find purpose in the vendetta, what is their family to them?

00:14:57.874 --> 00:14:58.774
Disappointment.

00:14:58.854 --> 00:15:06.514
And that's part of it is that there was one connection in the family who was a positive connection, which was Grammarye's grandmother.

00:15:06.544 --> 00:15:11.024
But Grammarye's grandmother Prudence died and left behind a book.

00:15:11.114 --> 00:15:15.063
A book that Grammarye cannot read, but must decode.

00:15:15.354 --> 00:15:15.664
Hmm.

00:15:15.724 --> 00:15:23.644
And that's kind of Grammarye's present mission is to decode the book because maybe within the book there is validation within the family.

00:15:23.683 --> 00:15:32.244
Maybe if Grammarye can understand the book, Grammarye can then find power in a way that the family will respect.

00:15:32.474 --> 00:15:36.054
And that's what Grammarye, I think, seeks is validation.

00:15:36.474 --> 00:15:43.875
Do you think that Grammarye would get the validation that he seeks were he to decode this book?

00:15:44.085 --> 00:15:45.095
Oh, never.

00:15:45.134 --> 00:15:45.335
Yeah.

00:15:45.943 --> 00:15:59.465
That's the problem, is that Grammarye can seek validation, and no matter how powerful or perfect he becomes, I don't think that his family would ever recognize it.

00:15:59.875 --> 00:16:00.065
Oof.

00:16:00.164 --> 00:16:00.844
Mm hmm.

00:16:00.854 --> 00:16:01.374
Big oof.

00:16:01.375 --> 00:16:01.674
Yeah.

00:16:02.600 --> 00:16:02.870
Yeah.

00:16:04.490 --> 00:16:09.938
A question comes up for me talking about somebody who has actual magical powers, right?

00:16:09.938 --> 00:16:14.360
The witch skin actually does have some sort of magical powers, correct?

00:16:14.379 --> 00:16:15.629
They have the hexes.

00:16:15.688 --> 00:16:16.889
Yes, they're hexes.

00:16:16.919 --> 00:16:17.230
Yeah.

00:16:17.250 --> 00:16:17.720
Yes.

00:16:17.769 --> 00:16:18.089
Yeah.

00:16:18.090 --> 00:16:25.409
And the two starting that I, I chose to have Grammarye possess were wither and illusions.

00:16:25.480 --> 00:16:37.009
So with wither, Grammarye could choose to use this hex to have someone, a target, lose their hair or teeth and have them like start to fall out over time.

00:16:37.059 --> 00:16:42.659
And then they could be effectively bald or their skin could be spotty over time.

00:16:42.708 --> 00:17:04.088
And then illusions is the other hex in which the subject would see snakes or bugs or demonic visions or false prophecies and they would see this everywhere for a time and I would have no control over those exact manifestations, but it would be whatever the GM or MC would see.

00:17:04.138 --> 00:17:16.279
So, those two kinds of things were what I envisioned Grammarye really having, simply because I kind of wanted to lean into the negative aspects of witch practice.

00:17:16.615 --> 00:17:19.693
Sort of projected in The Craft.

00:17:19.733 --> 00:17:20.355
Yes.

00:17:20.443 --> 00:17:23.255
I was going to say, this is really the touchstone for me.

00:17:23.255 --> 00:17:25.825
I'm like hair falling out, bugs and snakes.

00:17:25.835 --> 00:17:26.193
Yeah.

00:17:26.203 --> 00:17:27.535
So completely The Craft.

00:17:28.285 --> 00:17:28.585
Yeah.

00:17:28.585 --> 00:17:28.805
Yeah.

00:17:28.805 --> 00:17:31.055
I was really thinking of The Craft as well.

00:17:31.055 --> 00:17:36.855
When I was putting this character together, I was thinking classic old New England plus The Craft.

00:17:39.804 --> 00:17:55.480
I think it's interesting to put actual magic in the context of the Salem witch trials, because obviously, historically, they're not actually witches, but they were deemed such by kind of this patriarchal system in power

00:17:55.538 --> 00:17:56.480
And the social mores.

00:17:56.499 --> 00:17:57.068
Right?

00:17:57.069 --> 00:17:57.339
Right.

00:17:57.339 --> 00:17:58.019
Exactly.

00:17:58.049 --> 00:18:03.559
But instead, you're saying in your character's history, that they did have magic.

00:18:03.679 --> 00:18:05.509
At least one of them did.

00:18:05.599 --> 00:18:10.699
And, like, in my mind, if you've seen The VVitch, right?

00:18:10.749 --> 00:18:11.619
Have you seen that film?

00:18:11.638 --> 00:18:12.599
I love that film.

00:18:12.609 --> 00:18:14.108
It's beautiful.

00:18:14.169 --> 00:18:14.619
Oh, yeah.

00:18:14.669 --> 00:18:15.439
It's so good.

00:18:15.749 --> 00:18:20.419
Also, I want to say, I love that you call it The VVitch because that's what we call it.

00:18:20.599 --> 00:18:20.729
Yes.

00:18:23.069 --> 00:18:24.229
That's how it's written, right?

00:18:24.529 --> 00:18:25.469
The two VVs, yes.

00:18:25.939 --> 00:18:26.459
The VVitch.

00:18:26.819 --> 00:18:55.204
But, I like to think of which magic of that period, in that mode of this dark, caustic force with the allure of Black Phillip as, like, the goat slash Satan, drawing in innocents, and then corrupting them, and those corrupted innocents finding the ecstasy of that hellish delight.

00:18:55.253 --> 00:18:56.784
I love that.

00:18:57.054 --> 00:19:26.034
So I imagine that Sarah Winthrop really delighting in this sort of orgiastic hellish delight, and then her being cast down by society because she was an outsider ultimately, and then the family, the Winthrops, all deciding to take her side and having a vendetta against the judges, not against Sarah, but against the judges for destroying Sarah.

00:19:26.085 --> 00:19:30.453
And that, that whole dynamic is so fascinating to me.

00:19:30.463 --> 00:19:41.084
And then through bitterness and just spite, which is the strongest force in the universe, like that's the fifth force is spite.

00:19:41.474 --> 00:19:50.079
And And that alone, just carrying through the family is just so interesting to me.

00:19:50.398 --> 00:19:55.539
Yeah, it definitely, of all of the negative feelings, has the most longevity.

00:19:55.589 --> 00:19:57.628
Mmm, it gives people longevity.

00:19:57.638 --> 00:19:58.659
Yeah, yeah, definitely.

00:19:58.669 --> 00:19:59.209
It does.

00:19:59.309 --> 00:20:00.479
Those people live the longest.

00:20:01.799 --> 00:20:09.699
So would you say that magic has been a negative influence or a positive influence in the family's life?

00:20:10.079 --> 00:20:14.189
I would say it has been an acrid one.

00:20:14.259 --> 00:20:18.109
I would not say it's been negative or positive, but it has been acrid.

00:20:18.359 --> 00:20:20.529
How does Grammarye see magic?

00:20:20.709 --> 00:20:23.828
Useful, but dangerous, right?

00:20:23.888 --> 00:20:36.630
And I don't think Grammarye, being so young, I imagine Grammarye is like 15 or 16, not quite understanding the full grasp of signing the book in blood.

00:20:37.025 --> 00:20:46.434
Giving one's soul to Satan, like, truly signing away your eternal spirit, what that truly means.

00:20:46.505 --> 00:20:50.315
I can't imagine that most teenagers would have a good grasp of that.

00:20:50.384 --> 00:20:54.074
No, no, your prefrontal cortex is not there, right?

00:20:54.605 --> 00:20:58.825
So, How could you possibly weigh that kind of decision?

00:20:58.835 --> 00:20:59.345
Mm hmm.

00:20:59.375 --> 00:21:04.634
And Grammarye hasn't done it yet and hasn't considered it fully yet.

00:21:04.674 --> 00:21:06.474
Do you think that they will do it?

00:21:06.494 --> 00:21:15.634
I don't know, but Grammarye has the book from his grandmother and does have a familiar, a raven.

00:21:15.733 --> 00:21:16.233
Mm.

00:21:16.263 --> 00:21:18.203
There's power there already.

00:21:18.243 --> 00:21:25.890
I think that Grammarye Is hungry for power, but smart enough to be cautious.

00:21:26.069 --> 00:21:30.430
Does Grammarye's family practice witchcraft openly within the family?

00:21:30.460 --> 00:21:33.319
Was Grammarye raised learning how to do hexes?

00:21:34.013 --> 00:21:34.974
Yes, yes.

00:21:34.994 --> 00:21:36.904
So within the family, yes.

00:21:36.934 --> 00:21:38.365
Outside the family, no.

00:21:38.394 --> 00:21:48.684
So, it is a family secret, where the pressure is on Grammarye to be the scion of the family, but outside the family, they do not talk about it.

00:21:49.125 --> 00:21:54.674
So, was their mother the person that schooled them, or was it their grandmother?

00:21:54.875 --> 00:22:03.384
It was ultimately their grandmother, because since a very young age, they were just black sheeped within the family.

00:22:03.434 --> 00:22:12.244
So, their grandmother Prudence was the one to whom they had the deepest connection very early on, and they maintain that until Prudence dies.

00:22:12.304 --> 00:22:15.984
And the rest of the family ostracizes them, ultimately.

00:22:16.279 --> 00:22:17.089
So why is that?

00:22:17.099 --> 00:22:19.420
Why does the family ostracize them?

00:22:19.680 --> 00:22:26.359
I think it's that Grammarye does not quite conform to expectations in so many ways.

00:22:26.359 --> 00:22:34.128
Grammarye ultimately is, if that, is not the gender conforming scion of the family that they wanted.

00:22:34.159 --> 00:22:39.549
But I also think that the magic practice is not what they expected.

00:22:40.029 --> 00:22:45.240
I think they expected someone who was more competent, automatically.

00:22:45.279 --> 00:22:48.539
Someone who did not need study, but could just perform.

00:22:48.859 --> 00:22:53.890
And Grammarye requires study within the book left by their grandmother.

00:22:53.919 --> 00:23:02.539
The irony in my own, like, headcanon is that the book actually possesses far more power than the rest of the family understands.

00:23:02.984 --> 00:23:10.944
And that study pays off far more than raw natural power ever could, but that takes time, and the family is impatient.

00:23:12.194 --> 00:23:13.484
Why are they impatient?

00:23:13.684 --> 00:23:24.684
Because despite the fact that resolution of the vendetta would remove purpose, the family is always hungry and impatient for vengeance.

00:23:25.105 --> 00:23:30.723
What other ways does Grammarye not live up to his family's expectations?

00:23:31.049 --> 00:23:43.509
I think that Grammarye is often oppositional by nature, and therefore rejects the pressure by default, and that is in many ways a coping mechanism.

00:23:43.559 --> 00:23:56.630
So, when the family applies pressure for Grammarye to be perfect, for Grammarye to conform, the response then is to do the opposite, and the response is then to choose to fail.

00:23:56.785 --> 00:24:02.404
The response is then to be more him or themself, depending on the day.

00:24:03.085 --> 00:24:14.555
And I think that is why in, like, school, Grammarye comes off as quiet and withdrawn and effete and strange.

00:24:14.784 --> 00:24:16.025
How are they different at home?

00:24:16.234 --> 00:24:19.265
I don't know that they're necessarily so different.

00:24:19.325 --> 00:24:23.865
I think that they're simply quieter and less communicative.

00:24:24.190 --> 00:24:30.720
So you said that they are seeking validation, but it sounds like they're also rebelling.

00:24:30.720 --> 00:24:38.339
I know those can often be conflicting things happening in the same mind, but why are they still seeking this validation?

00:24:38.670 --> 00:24:44.154
I think that they still yearn for love from their family, right?

00:24:44.184 --> 00:24:51.214
They had this warmth and care from their grandmother that they didn't get from the rest of the family.

00:24:51.214 --> 00:24:52.794
The rest of the family was cold.

00:24:52.854 --> 00:25:06.814
And when Prudence, the grandmother, dies, I think that Grammarye is still seeking that warmth and that care, that comfort, and it doesn't exist anymore, but they still crave and need it.

00:25:06.874 --> 00:25:07.374
Hmm.

00:25:07.750 --> 00:25:13.450
They still want that with the rest of the family and seek that through validation.

00:25:13.759 --> 00:25:19.390
Do they have friends or other people in their life that can give them some of that love and care?

00:25:19.690 --> 00:25:22.630
No, it's hollow relationships.

00:25:22.659 --> 00:25:35.894
Because it is Monsterhearts, there's a sexual relationship component, and Grammarye has sought out those kinds of relationships in probably unhealthy places, and That has done nothing to help.

00:25:35.924 --> 00:25:37.095
Yeah, interesting.

00:25:37.095 --> 00:25:44.523
So, why do you think they turned to, I'm assuming you mean like, meaningless sex, or just promiscuity?

00:25:44.744 --> 00:25:49.694
Yeah, promiscuity, like, not at high school, but like, on Grindr, faking an age.

00:25:49.703 --> 00:25:50.903
Mmm, okay.

00:25:51.003 --> 00:25:53.910
Seeking partners randomly.

00:25:54.210 --> 00:25:54.529
Yeah.

00:25:54.579 --> 00:25:59.619
Why is it that they seek that particular release valve for these feelings?

00:25:59.660 --> 00:26:04.680
Because there's a sense that someone values them.

00:26:04.720 --> 00:26:08.709
That someone doesn't necessarily care, but wants them.

00:26:08.934 --> 00:26:10.285
Mmm, I can see that.

00:26:10.325 --> 00:26:25.414
And at least, if they can't get the warmth and the love that they had from their grandmother, and if their family is going to ignore and or ultimately give them coldness, they can find a kind of warmth somewhere else.

00:26:25.454 --> 00:26:27.364
Yeah, maybe not warmth, but heat.

00:26:27.424 --> 00:26:27.964
Yes.

00:26:28.325 --> 00:26:39.964
So you were really drawn to exploring this New England history, and I'm kind of curious why in particular and why personally you were drawn to that.

00:26:40.214 --> 00:26:41.414
I grew up in New England.

00:26:41.494 --> 00:26:45.444
I find the regional history particularly fascinating.

00:26:45.464 --> 00:26:49.744
I found the myth of New England history fascinating.

00:26:49.805 --> 00:26:57.184
I think that we have mythologized American history, and in particular, New England history, in an interesting way.

00:26:57.204 --> 00:27:01.384
Because, for example, the Salem Witch Trials.

00:27:01.505 --> 00:27:03.075
I live close to Salem.

00:27:03.124 --> 00:27:14.864
The Salem Witch Trials become this cartoonish, grossly mythologized thing that is fun every fall.

00:27:15.075 --> 00:27:15.494
Yeah.

00:27:15.565 --> 00:27:31.974
I like to sort of reflect on that occasionally, and I think that it's interesting to take that idea and sort of dig into how the humans who were treated in that time were, like, really impacted and how they really felt.

00:27:32.035 --> 00:27:44.434
And if, say, someone really did have magical powers within the sort of mode of the witch skin in Monsterhearts, how that could translate to how someone in the present day would be impacted.

00:27:44.484 --> 00:28:04.940
So that is how I thought of Grammarye, and then, like, of course, I tend to think of things aesthetically when I create a character, so I had that idea, I, I thought of Grammarye as this amalgamation of, like, Wednesday Addams aesthetically, and, oh god, what is her name in The Craft?

00:28:05.059 --> 00:28:06.099
Fairuza Balk?

00:28:06.230 --> 00:28:08.509
Yeah, Fairuza Balk, yeah, yeah, yeah, yeah, yeah.

00:28:08.585 --> 00:28:09.653
Her.

00:28:09.654 --> 00:28:13.974
With the, like, dark hair, the hyper pale skin, the goth makeup.

00:28:14.224 --> 00:28:15.515
Is it Nancy?

00:28:15.615 --> 00:28:16.134
Nancy.

00:28:16.134 --> 00:28:16.934
Yes, yes.

00:28:17.075 --> 00:28:17.595
Thank you.

00:28:17.595 --> 00:28:20.714
I was like, I had to think of, I bind you, Nancy, from doing harm.

00:28:21.214 --> 00:28:21.835
Mm hmm.

00:28:21.973 --> 00:28:30.744
I literally saw the name Nancy with Fairuza Balk's image in that movie yesterday on the twitters.com, but Grandma forgot.

00:28:30.765 --> 00:28:32.304
Mm hmm.

00:28:32.305 --> 00:28:33.055
Anyways.

00:28:33.244 --> 00:29:03.710
Yeah, like Wednesday plus a little bit of Nancy plus a little bit of my own like weird teenager as a like 15 year old in high school in Western Massachusetts running around the woods that all jumbled up in a mixer shaken up and poured out that's kind of who Grammarye is and I really wanted to focus on the Salem witch trials as a touchstone aesthetically but also intellectually for how Grammarye could be as a witch within the framework of the game.

00:29:04.109 --> 00:29:10.289
So you say that part of your inspiration for Grammarye is yourself as a teenager.

00:29:10.659 --> 00:29:15.729
So what are the through lines between yourself as a teenager and Grammarye as a character?

00:29:16.105 --> 00:29:28.684
Well, I was a young gay teen, so that's part of it, and that being a component of the sort of romantic rules within the game applied to sort of what I see within the witch skin.

00:29:28.795 --> 00:29:36.634
I also was, for a brief time while I was also an altar boy in a Catholic church, a witch for a time in high school, a practicing witch.

00:29:36.819 --> 00:29:44.750
That sort of overlays onto this as well, so I try to apply a little bit of that knowledge to at least try to give it some color.

00:29:44.799 --> 00:29:50.049
That all sort of gets jumbled up as well, and I mean, you put yourself into every character you make.

00:29:50.099 --> 00:29:50.980
Oh, absolutely.

00:29:51.049 --> 00:29:59.660
I think that my own closeness to my grandmother gives warmth to Grammarye having closeness to his own grandmother, right?

00:29:59.700 --> 00:30:07.069
I think that, that adds a humanity to a character who otherwise would just be just horribly beat down all the time and totally negative.

00:30:07.404 --> 00:30:14.545
I think that every character needs a little light in them, even when either they're horrible monsters or they're just super sad all the time.

00:30:14.555 --> 00:30:14.944
Yeah.

00:30:15.045 --> 00:30:18.134
I think there needs to be a little warmth and lightness in there.

00:30:18.134 --> 00:30:24.515
And I think that giving Grammarye that connection, even if Prudence is dead, I think is important.

00:30:24.565 --> 00:30:32.375
That adds nuance and it adds emotional layers that are critical to making Grammarye more human and not just torture porn.

00:30:32.575 --> 00:30:32.805
Yeah.

00:30:33.805 --> 00:30:34.184
Yeah.

00:30:34.684 --> 00:30:35.164
I agree.

00:30:35.164 --> 00:30:43.015
I think that's very important is to have a little bit of light or, conversely, a little bit of darkness if you're playing a very happy go lucky character.

00:30:43.375 --> 00:30:45.224
What about the family dynamics?

00:30:45.224 --> 00:30:51.954
Does any of that resonate with you in terms of this kind of coldness and not really having that love and care?

00:30:52.440 --> 00:30:54.339
Uh, not really.

00:30:54.430 --> 00:30:58.460
I had loving parents, fortunately, who were fairly warm.

00:30:58.609 --> 00:31:00.819
They didn't always get me, but they were warm.

00:31:01.190 --> 00:31:10.779
I was loud and very gay, and, uh, they were loud but not very gay, so, um, they got half of me but not all of me, which I think is every teen's experience anyways.

00:31:11.230 --> 00:31:18.019
We had very loud personalities, so we conflicted a lot, but I did not feel a coldness from them, no.

00:31:18.230 --> 00:31:19.440
Well, I mean, that's good to hear.

00:31:19.450 --> 00:31:20.009
I'm glad.

00:31:20.009 --> 00:31:20.074
That's good.

00:31:46.055 --> 00:31:48.244
Hey, I'm Ben and I play Bert Ransom.

00:31:48.244 --> 00:31:57.444
A team that's had a brush with death trying to protect the world of the living on All Our Faults, a new Monsterhearts 2 actual play podcast from the Tabletop Talespinners Network.

00:31:57.894 --> 00:32:05.484
Follow our story of traumatic love and violent mystery as I and my fellow teens struggle to survive both supernatural forces and high school drama.

00:32:05.744 --> 00:32:09.505
New episodes drop every two weeks on Wednesday on your favorite podcasting app.

00:32:09.865 --> 00:32:10.765
May your hearts be safe.

00:32:21.944 --> 00:32:32.515
In Monsterhearts, sexuality is a big part of the character, and you said that you're, you know, you're personally gay, you're creating a character that's gay, so that's something that you have to consider.

00:32:32.575 --> 00:32:37.954
Most of the time when I ask people about their character's sexuality, it's something that they haven't even really considered.

00:32:38.214 --> 00:32:44.085
It's something that they always want to discover in game, but I think in Monsterhearts you have to be a little bit more intentional about it.

00:32:44.529 --> 00:32:52.170
So what was the thought process, and, and I'm not even sure, I'm, I'm calling Grammarye gay, but maybe they're, you know, pansexual or something.

00:32:52.630 --> 00:32:55.619
No, I actually envisioned Grammarye explicitly gay.

00:32:55.950 --> 00:32:57.559
I actually have a hard time.

00:32:57.599 --> 00:32:58.440
This is funny.

00:32:58.490 --> 00:33:06.650
I had a realization back in October that I have a hard time making a character not gay regardless of their gender.

00:33:07.309 --> 00:33:13.099
And it was because I explicitly tried to make a straight female character and could not.

00:33:15.160 --> 00:33:17.890
I keep trying to make like straight women.

00:33:18.230 --> 00:33:18.700
Can't.

00:33:18.940 --> 00:33:19.970
They all end up lesbians.

00:33:20.589 --> 00:33:22.970
I do sometimes try to make straight men.

00:33:22.980 --> 00:33:23.700
Don't do it.

00:33:23.740 --> 00:33:25.019
It just doesn't happen.

00:33:25.049 --> 00:33:29.140
I apologize to all these cis straight men out there in the universe.

00:33:29.575 --> 00:33:31.515
I'm sure you exist somewhere.

00:33:31.674 --> 00:33:33.525
You'll find representation one day.

00:33:34.755 --> 00:33:36.055
I just can't do it.

00:33:36.365 --> 00:33:38.535
It's just beyond my acting capacity.

00:33:40.315 --> 00:33:42.035
So you often play women?

00:33:42.474 --> 00:33:43.974
Yeah, I do actually, yeah.

00:33:44.045 --> 00:33:50.134
For example, I played an Old Gods of Appalachia TTRPG stream.

00:33:50.444 --> 00:33:52.115
We did several episodes.

00:33:52.115 --> 00:33:55.515
I played a woman, Evangeline, who I loved playing.

00:33:55.515 --> 00:33:57.765
I actually got stuck on that character for a long time.

00:33:57.765 --> 00:33:59.244
Just, I loved her so much.

00:33:59.325 --> 00:34:02.285
And that was a wonderful, wonderful time.

00:34:02.325 --> 00:34:03.855
I play women occasionally.

00:34:03.914 --> 00:34:15.465
As a drag queen, I sort of bounce between gender presentations frequently in performance, and I'm not married to one gender presentation or another.

00:34:15.505 --> 00:34:18.824
And I do love playing both men, women, and somewhere in between.

00:34:19.094 --> 00:34:26.025
And it's funny, yeah, if I play masc, I will play a character who tends to favor, appeal to men.

00:34:26.284 --> 00:34:29.730
And then if I play women, I end up being a lesbian.

00:34:29.730 --> 00:34:33.894
I cannot play someone who likes the opposite sex, I don't know what it is.

00:34:34.275 --> 00:34:38.644
It's a strange phenomenon that I have noticed and have been unable to evade.

00:34:40.324 --> 00:34:41.414
Are they ever bisexual?

00:34:41.914 --> 00:34:50.574
You know, I don't think I have ever managed to play a bisexual and I apologize for the bisexual erasure to all my bisexual friends.

00:34:53.275 --> 00:34:57.335
So let's talk about how Grammarye first started.

00:34:57.585 --> 00:35:03.014
What was the kernel or the spark that got the ball rolling for creating this character?

00:35:03.054 --> 00:35:11.445
Yeah, so this was for a personal game, and I really wanted to pick a skin that I normally wouldn't play that I hadn't played yet.

00:35:11.815 --> 00:35:20.224
I hadn't played a ton of Monsterhearts, and I hadn't played the witch, but it was interesting to me because it was different than what I might normally play.

00:35:20.275 --> 00:35:22.704
I tend to be attracted to the more monstrous.

00:35:23.795 --> 00:35:28.835
I like exploring horrible human traits and in ways that are interesting.

00:35:28.885 --> 00:35:31.025
That's why I like the vampire and the werewolf.

00:35:31.094 --> 00:35:38.594
And the witch is different because it plays more on social tropes and presuppositions, I feel.

00:35:38.625 --> 00:35:41.025
I wanted to make a character there.

00:35:41.074 --> 00:36:08.744
And when I looked at the skin, I thought of the image of the character before I thought of the story of the character first and I wasn't sure what I wanted to do But I knew I wanted to evoke the Salem Witch Trials somewhere So I looked at Puritan names and I saw the name Grammarye And once I had the name the whole picture came to fruition and I knew exactly who this person was.

00:36:09.295 --> 00:36:11.554
Did you ever look up the meaning of that name?

00:36:11.605 --> 00:36:13.425
Oh, yeah, I know what a grammary is.

00:36:13.514 --> 00:36:14.684
Sorry, I don't know.

00:36:14.684 --> 00:36:17.585
Maybe this is a New England thing that I am not familiar with.

00:36:18.425 --> 00:36:20.985
A grammary is a book of spells.

00:36:21.125 --> 00:36:24.244
Oh, oh, I've always heard of it as a grimoire.

00:36:24.534 --> 00:36:26.235
That's another word for it, yeah.

00:36:26.284 --> 00:36:32.164
And also just like the last name Praise-God Winthrop was just so perfect.

00:36:32.295 --> 00:36:32.315
Yeah.

00:36:32.605 --> 00:36:37.304
I looked at different Puritan name generators and things like that and lists.

00:36:37.610 --> 00:36:40.630
And just, Praise-God Winthrop was just so perfect.

00:36:40.780 --> 00:36:45.360
Oh my god, I have a lot of New England ancestors, and the names are killer.

00:36:45.400 --> 00:36:47.760
I gotta steal them from my family tree.

00:36:48.420 --> 00:36:51.639
Same, yeah, I have like ancestors who came on the Mayflower.

00:36:51.820 --> 00:36:54.500
My grandfather, when he was alive, was so obsessed with that.

00:36:56.300 --> 00:36:56.690
Yeah.

00:36:57.420 --> 00:36:59.030
Now it's the dark family secret.

00:37:02.010 --> 00:37:05.059
So you said that you started a little bit with the aesthetics of it.

00:37:05.059 --> 00:37:07.670
You had some vision in your mind's eye.

00:37:08.099 --> 00:37:10.460
Can you describe Grammarye a little bit more?

00:37:10.460 --> 00:37:14.070
You mentioned sad boy eyes and all of that, but maybe go in some more detail?

00:37:14.130 --> 00:37:50.800
Yeah, I imagined this shorter, very slender, almost waifish, young man, 15 to 16, with incredibly pale, almost white, blonde hair, long, his face, fine boned, effete, with pale, grey to blue eyes, and I imagined him in dark clothing, evoking, you know, the mid 90s, with like, a high waisted, black shirt, goth ish, dark pants, kind of staring flatly at you, the viewer.

00:37:50.829 --> 00:37:52.539
Why the staring flatly?

00:37:52.860 --> 00:37:59.469
I just think that he having such a cold family is so jaded, even at his young age.

00:37:59.510 --> 00:38:01.690
There's a kind of 10,000 yard stare.

00:38:01.969 --> 00:38:02.440
Yeah.

00:38:02.730 --> 00:38:05.400
Does Grammarye have any quirks?

00:38:05.880 --> 00:38:14.550
He always seems to have a hyper awareness of his space, and part of that is because there's always a raven in the distance.

00:38:15.969 --> 00:38:22.699
And when Grammarye is alone outside, the raven will occasionally come, and he will speak to the raven.

00:38:23.065 --> 00:38:25.054
And people say weird things about that.

00:38:27.405 --> 00:38:28.945
What is a familiar?

00:38:29.105 --> 00:38:30.255
What does that mean?

00:38:30.494 --> 00:38:31.905
Or is there a mechanic around that?

00:38:31.905 --> 00:38:36.614
Or is it just that he met a raven and gave it enough shiny things and it became a friend?

00:38:36.644 --> 00:38:38.414
There's no mechanic for it in the game.

00:38:38.425 --> 00:38:47.454
What I decided is that this raven basically showed up when his grandmother died and it can communicate with him.

00:38:47.534 --> 00:38:56.655
It can avoids communicating with anyone else, and it's effectively the only family member now who he can relate to.

00:38:56.755 --> 00:39:04.954
And I think basically because of how my brain works, I kind of liaise on it to a Delta Green Bond, where it's like the one relationship that buoys his sanity.

00:39:06.704 --> 00:39:10.135
The Raven basically keeps watch over him.

00:39:10.570 --> 00:39:21.099
And also kinda babysits him 24/7 and will observe what's going on and fly down when no one else is around to have conversations.

00:39:21.170 --> 00:39:31.440
And I also see it as an opportunity for the GM to also bother me and get in my way because the Raven can come down and interrupt what I'm doing.

00:39:31.844 --> 00:39:36.184
Does the raven actually talk or how does the raven communicate?

00:39:36.244 --> 00:39:41.545
Oh, it talks, but I imagine no one else can understand, but that's really up for the GM to decide.

00:39:43.414 --> 00:39:48.954
Whenever I get to use this character, I'm going to leave that open ended for the GM to determine.

00:39:48.965 --> 00:39:50.014
We'll talk about it.

00:39:50.275 --> 00:40:01.764
But, this raven being non mechanical could either be a full on delusion, or it could be a fully speaking raven that other people could hear.

00:40:02.135 --> 00:40:04.514
And I don't know which it is, I'm open to both.

00:40:05.324 --> 00:40:06.485
I like both answers.

00:40:08.724 --> 00:40:10.215
They could both be very interesting.

00:40:10.264 --> 00:40:10.644
Yeah.

00:40:10.695 --> 00:40:20.224
So you talked about leaving some space in this portrayal of the raven, but I know that a lot of people like to write out a very detailed backstory.

00:40:20.579 --> 00:40:25.079
It sounds like maybe you're of the more, you know, leaving some space in their approach.

00:40:25.079 --> 00:40:28.139
Like, how detailed do you get when you're building a character?

00:40:28.380 --> 00:40:37.079
I tend to get the feels of a character very specific for me, but the backstory itself, I try to leave as open ended as possible.

00:40:37.494 --> 00:40:48.065
To find along the way, because I love emergent storytelling, and I love finding that stuff as I'm making a collaborative story.

00:40:48.105 --> 00:40:51.315
So, then I can, yes, and new details.

00:40:51.780 --> 00:40:56.329
as we're telling a story together, that I, I feel is more important.

00:40:56.380 --> 00:41:04.820
And I would rather leave that stuff open for it to be able to happen rather than to close it off and have an over detailed story from the beginning.

00:41:04.860 --> 00:41:06.449
So that's what I like to do.

00:41:06.750 --> 00:41:19.869
Do you have certain boxes that you always check off when you're building a character, like having a motivation, having a particular amount of family members or people in their life or kind of a detailed physical description?

00:41:20.280 --> 00:41:21.409
Like what's most important to you?

00:41:22.014 --> 00:41:30.614
I need a clear aesthetic sense of who this person is, and at least one strong need or hate.

00:41:31.195 --> 00:41:33.434
I need to feel who this person is.

00:41:33.474 --> 00:41:37.545
I need to have a sense of their voice, their sound, their texture.

00:41:37.605 --> 00:41:39.324
Then I can be this person.

00:41:39.324 --> 00:41:40.815
I can make choices as them.

00:41:40.824 --> 00:41:45.244
But I also need to know what they want, what they yearn for, like what they hate.

00:41:45.625 --> 00:41:49.784
If I can have a sense of that, then suddenly I can make choices as them.

00:41:49.795 --> 00:41:56.494
But I need a few of those touchstones, and they need to be real strong choices for me to be able to move forward.

00:41:56.514 --> 00:41:58.565
Otherwise, I'm kind of at a loss.

00:41:58.925 --> 00:42:07.625
And it's hard to make fun choices in roleplay as a character if I don't have those touchstones.

00:42:07.945 --> 00:42:10.655
So what does Grammarye want?

00:42:11.014 --> 00:42:15.405
Grammarye wants to be loved, but he has no clue what that means.

00:42:15.585 --> 00:42:17.945
So he's looking for love in all the wrong places?

00:42:18.309 --> 00:42:22.369
He's looking for it anywhere, because he has no idea what that means.

00:42:22.989 --> 00:42:25.400
How aware is he of this need?

00:42:25.860 --> 00:42:34.139
I think he's too aware, and he will seize upon it when he thinks he has it, whether or not he really does.

00:42:34.400 --> 00:42:37.650
Have there been times where he's thought he's had it?

00:42:37.969 --> 00:42:38.579
Not yet.

00:42:38.599 --> 00:42:39.909
Which is why he's so desperate.

00:42:40.079 --> 00:42:40.519
Yeah.

00:42:40.690 --> 00:42:42.059
So going to the other side.

00:42:42.420 --> 00:42:43.590
What does he hate?

00:42:44.130 --> 00:42:45.019
The quiet.

00:42:45.639 --> 00:42:46.539
Tell me more about that.

00:42:46.760 --> 00:42:48.110
Because it means he's alone.

00:42:48.519 --> 00:42:52.400
When it's quiet, when it's perfectly still, it means he's alone.

00:42:52.760 --> 00:42:58.789
Given that his family is so cold and distant, he cannot stand for the quietude.

00:42:58.829 --> 00:43:07.550
He needs noise to fill that space, because otherwise he has to face the emptiness left by the void of his family.

00:43:07.885 --> 00:43:13.565
Do they listen to music or anything else to kind of assuage that loneliness?

00:43:13.795 --> 00:43:14.594
Yes.

00:43:14.594 --> 00:43:16.885
Grammarye listens to music.

00:43:16.914 --> 00:43:17.614
Strings.

00:43:17.695 --> 00:43:18.545
Classical music.

00:43:18.755 --> 00:43:19.005
Hmm.

00:43:19.045 --> 00:43:19.945
Why that choice?

00:43:20.304 --> 00:43:22.164
That's what his grandmother used to listen to.

00:43:22.565 --> 00:43:23.184
That's sweet.

00:43:23.184 --> 00:43:23.755
I like that.

00:43:24.119 --> 00:43:27.269
What would you say Grammarye's flaws are?

00:43:27.659 --> 00:43:38.559
A lack of self awareness, and despite being intelligent, an inability to see two steps ahead.

00:43:38.559 --> 00:43:40.530
Grammarye is a bad chess player.

00:43:42.880 --> 00:43:48.434
Those both seem typically teenage flaws, right?

00:43:48.594 --> 00:43:49.114
Oh, yes.

00:43:49.594 --> 00:43:49.795
Yes.

00:43:50.885 --> 00:43:57.784
Is there anything about him that is a flaw that isn't necessarily tied to youth?

00:43:58.155 --> 00:44:02.795
I think there's a distinct rashness that's not attributable to youth.

00:44:03.414 --> 00:44:05.364
How has that manifested for him?

00:44:05.664 --> 00:44:15.135
As a short fuse, quick to anger, quick to distrust, particularly quick to distrust, quick to push people away, there's a defensiveness.

00:44:15.485 --> 00:44:21.494
Does Grammarye get into fights at school or are these mostly verbal arguments?

00:44:21.585 --> 00:44:23.215
There's an avoidance.

00:44:23.630 --> 00:44:25.000
I think of conflict.

00:44:25.760 --> 00:44:41.494
So rather than getting into fights, there's a hypervigilance, which then leads to being in the back of the room, a withdrawal when there are bullies, a quietness in the back, that's how Grammarye behaves in school.

00:44:41.894 --> 00:44:49.065
To me, I think, for somebody who's angry, a lot of the time, like, you kind of have to have a place to put anger.

00:44:49.125 --> 00:44:51.925
If you don't, it just kind of simmers in you.

00:44:51.994 --> 00:45:00.655
Is there a place that Grammarye puts it, or is Grammarye just kind of constantly simmering and, like you said, acrid with the family?

00:45:00.704 --> 00:45:10.199
I think that Grammarye is taking that time to energy and putting it into trying to understand that book left by his grandmother.

00:45:10.239 --> 00:45:16.469
Pouring that energy into decoding it, because that's where the validation could be.

00:45:16.480 --> 00:45:21.239
That's where he can learn something to make them all respect him, to make them all pay.

00:45:21.599 --> 00:45:24.369
Does he have plans for revenge then?

00:45:24.750 --> 00:45:26.079
Not yet.

00:45:26.329 --> 00:45:32.940
It's too cloudy and amorphous, but I think that there's a future where there could be.

00:45:32.969 --> 00:45:33.349
Hmm.

00:45:33.400 --> 00:45:36.989
Revenge against his family or as part of the family vendetta?

00:45:37.360 --> 00:45:38.389
Vaguely revenge.

00:45:40.349 --> 00:45:44.179
I think more likely it's the jerks at school, right?

00:45:44.519 --> 00:45:47.960
I think it's more personal, more present.

00:45:47.960 --> 00:45:58.150
Grammarye doesn't care about a 400 year old bit of nonsense that parents care about because they're jerks.

00:45:59.195 --> 00:46:09.135
Right, that's meaningless, but those football pricks who wanted to shove him into a locker, that feels more present.

00:46:09.184 --> 00:46:12.485
Yeah, definitely more of a Nancy situation.

00:46:12.485 --> 00:46:15.244
Yeah, it is.

00:46:17.514 --> 00:46:20.635
What would you say Grammarye's morals are?

00:46:20.675 --> 00:46:25.125
Do they have a moral code or kind of a way of acting?

00:46:25.135 --> 00:46:30.204
Do they have boundaries on the revenge or the hexes that they might take?

00:46:30.614 --> 00:46:32.844
I think it's a sliding scale.

00:46:33.445 --> 00:46:50.105
I think that with calm state of mind and being, Grammarye probably would adhere to a reasonable moral scale in which you would not outright hurt someone terribly for a reasonable action.

00:46:50.614 --> 00:46:56.505
And I think that, you know, that threefold rule of the harm you do comes back threefold.

00:46:56.514 --> 00:47:06.125
You recognize that you would avoid hurting anybody unless they were a reasonably necessary cause, but I think that.

00:47:06.594 --> 00:47:20.505
Grammarye is likely easily clouded by emotion, especially if it comes to being pushed by anyone who's going to trigger those sensations of, like, invalidation.

00:47:20.534 --> 00:47:30.054
The feeling of being ignored, that, who's going to evoke the feeling of, like, coldness and rejection that Grammarye's parents evoke.

00:47:32.985 --> 00:47:38.514
More than likely going to trigger a bigger reaction and therefore something harsher.

00:47:38.855 --> 00:47:46.074
If you believe that everything returns to you threefold, what does it mean to do a hex then?

00:47:46.514 --> 00:47:48.474
Oh, well that's up to the GM.

00:47:50.405 --> 00:47:50.835
Isn't it?

00:47:51.105 --> 00:47:51.385
Yeah.

00:47:53.204 --> 00:47:54.664
Is there any fear about that?

00:47:55.135 --> 00:48:01.074
For me, the player, a little bit, but I also embrace the chaos as a chaos goblin.

00:48:01.085 --> 00:48:11.804
For the character, there would be, if he were in a calm and sensible state of being, if he were angy, he'd be a little less afraid of it.

00:48:12.670 --> 00:48:20.829
I was looking at the book and one of the things that stood out to me was the darkest self.

00:48:20.920 --> 00:48:21.760
Mm hmm.

00:48:21.780 --> 00:48:23.230
What is the darkest self?

00:48:23.300 --> 00:48:34.304
Yes, so in Monsterhearts, when you are pushed to your emotional limit, When you experience significant trauma, depending on your skin, you may be pushed into your darkest self.

00:48:34.344 --> 00:48:41.855
The darkest self is representative of your skin's worst features and them at their most extreme, sort of, mood.

00:48:41.875 --> 00:48:47.090
For the witch, the darkest self says, "the time for subtlety and patience is over.

00:48:47.119 --> 00:48:50.610
You're too powerful to put up with their garbage any longer.

00:48:50.639 --> 00:48:52.860
You hex anyone who slights you.

00:48:52.869 --> 00:48:58.909
All of your hexes have unexpected side effects and are more effective than you were comfortable with.

00:48:58.940 --> 00:49:03.469
To escape your darker self, you must offer peace to the one you have hurt the most."

00:49:03.894 --> 00:49:13.514
It sounds like Grammarye would be in danger of going into the darkest self considering the volatile nature of their emotions.

00:49:13.594 --> 00:49:15.905
It sounds a lot like Nancy in The Craft.

00:49:17.335 --> 00:49:24.994
And yes, it sounds like Grammarye would cause a lot of pain to the people that they care about the most.

00:49:25.045 --> 00:49:36.579
And then a lot of people would be hurt and they'd have to offer peace to the one they hurt the most, which sounds like a hot mess, a hot gay mess, and I love it.

00:49:36.869 --> 00:49:37.460
Of course.

00:49:37.750 --> 00:49:40.880
It's the drama generator in Monsterhearts.

00:49:41.110 --> 00:49:41.710
We love it.

00:49:43.070 --> 00:49:47.739
I know that Monsterhearts is a Powered by the Apocalypse game.

00:49:47.829 --> 00:49:51.739
So when it comes to building a character, it's actually pretty simple.

00:49:52.079 --> 00:49:58.085
It's really choosing the skin, and then you're choosing a few powers for the witch.

00:49:58.094 --> 00:49:59.565
It's hexes.

00:49:59.625 --> 00:50:03.215
What other choices did you make when building your character?

00:50:03.465 --> 00:50:09.054
Yeah, so you have to choose the abilities that you have.

00:50:09.094 --> 00:50:14.514
There are two options for how your abilities are stacked, and that really is it.

00:50:15.050 --> 00:50:18.579
between the hexes you opt for and the witch moves you get.

00:50:18.630 --> 00:50:19.889
And that's really it.

00:50:19.889 --> 00:50:21.039
It's very simple.

00:50:21.079 --> 00:50:25.579
And that is honestly great for getting into a new game.

00:50:25.599 --> 00:50:29.610
Ultimately, there are four abilities in Monsterhearts.

00:50:29.929 --> 00:50:32.329
Hot, cold, volatile, and dark.

00:50:32.400 --> 00:50:42.809
They represent how sort of appealing you are, how emotionally resilient you are, How aggressive you are and then how spooky you are.

00:50:42.849 --> 00:50:45.909
That would be a hot, cold, volatile, and dark respectively.

00:50:45.949 --> 00:50:51.429
And then you have, uh, for me as the witch, there are which moves and then hexes.

00:50:51.829 --> 00:51:00.190
You automatically get two Witch Moves, one of which is Hex Casting, and then that gives you an option between Hexes, and then I took the two Hexes I mentioned earlier.

00:51:00.230 --> 00:51:06.179
That then lets you sort of navigate in gameplay, and then there are Basic Moves everyone gets access to.

00:51:06.210 --> 00:51:17.960
And every time you opt for one of the Basic Moves or one of your Witch Moves, you roll 2d6, add those together, plus the applicable Ability Score that I mentioned earlier, and that's how you play Monsterhearts.

00:51:18.340 --> 00:51:20.900
What are Grammarye's Ability Scores?

00:51:21.235 --> 00:51:26.625
Yeah, Grammarye is, uh, plus one hot, minus one cold.

00:51:27.255 --> 00:51:30.164
minus one volatile and plus two dark.

00:51:30.164 --> 00:51:39.735
Grammarye is extra spooky, a little hot, but he's not particularly good at either maintaining his emotions or getting aggressive.

00:51:40.405 --> 00:51:41.144
Interesting.

00:51:41.474 --> 00:51:43.454
That's kind of surprising to me, actually.

00:51:43.594 --> 00:51:44.155
Oh yeah?

00:51:44.244 --> 00:51:52.860
I kind of would have expected cold because He's withdrawn and volatile because of this, like, simmering anger that you spoke of.

00:51:53.130 --> 00:51:59.349
With the witch ability options, I felt like having the extra dark made the most sense.

00:51:59.360 --> 00:51:59.920
Mm hmm.

00:51:59.969 --> 00:52:05.230
And I thought of him as being alluring, which is why hot I wanted the bonus on.

00:52:05.530 --> 00:52:10.440
When you build characters, do you make them physically attractive?

00:52:10.780 --> 00:52:11.860
Sometimes.

00:52:11.929 --> 00:52:18.360
I actually really like literal goblins in, like, fantasy style games, or, uh, gnomes.

00:52:18.539 --> 00:52:23.699
I tend not to think of my characters as being particularly sexual or attractive.

00:52:23.719 --> 00:52:31.400
But for this character, I thought of him as being as a witch, because I think of witches as being alluring.

00:52:31.599 --> 00:52:36.389
As alluring and dark, which is why like Hot and Cold made sense to me as choices.

00:52:36.460 --> 00:52:42.480
And then sort of the personality on top of that that I've discussed kind of goes with the aesthetic I was thinking as well.

00:52:42.840 --> 00:52:46.750
You mentioned earlier that it's important to you to find the character's voice.

00:52:47.389 --> 00:52:55.679
Is that literal, in terms of you use a voice, a specific way of speaking, or an accent, or is that more metaphorical?

00:52:55.719 --> 00:52:59.539
It's usually very literal, especially for an actual play.

00:52:59.940 --> 00:53:05.550
For this, which was intended to be like a personal game, this wasn't as literal.

00:53:05.889 --> 00:53:16.974
I don't have a specific voice literally in mind for Grammarye, although this is a backup character for me at this point for say, All Our Faults.

00:53:17.025 --> 00:53:25.885
If I were to lose Michael in All Our Faults, which is a possibility, I might bring in Grammarye and I would have to find a voice for him that is very different.

00:53:26.114 --> 00:53:30.405
I haven't necessarily thought of what it would be, but I do have an idea.

00:53:30.465 --> 00:53:37.875
I think Grammarye would have a softer voice and he would definitely be a little halting.

00:53:37.934 --> 00:53:39.324
And withdrawn.

00:53:39.369 --> 00:53:40.590
Oh, now I'm getting into Michael.

00:53:40.599 --> 00:53:40.829
Shoot.

00:53:40.829 --> 00:53:41.659
Shoot.

00:53:41.659 --> 00:53:42.010
Darn it.

00:53:42.869 --> 00:53:43.449
It's tough.

00:53:43.599 --> 00:53:45.210
No, I'd have to avoid that.

00:53:45.409 --> 00:53:46.360
Oh, now I don't know.

00:53:46.579 --> 00:53:46.739
Shoot.

00:53:47.559 --> 00:53:51.840
That's the thing, is it's tough sometimes to not go into other voices you're already doing.

00:53:52.050 --> 00:53:53.269
Yeah, I feel that.

00:53:53.380 --> 00:53:53.929
Darn.

00:53:53.980 --> 00:53:54.880
I'd have to think about it more.

00:53:56.570 --> 00:53:57.940
So you perform a lot.

00:53:57.949 --> 00:53:59.429
You're a drag performer.

00:53:59.429 --> 00:54:06.489
You do a lot of actual plays, but you're talking about this being a little different because it was built for a home game.

00:54:06.489 --> 00:54:06.900
So.

00:54:07.195 --> 00:54:11.184
Are you playing drastically differently when you're playing on an actual play?

00:54:11.465 --> 00:54:15.764
Not drastically, but I do play differently.

00:54:16.155 --> 00:54:25.235
When I'm playing in a home game, it's not for an audience, so the way I play the character isn't as big, right?

00:54:25.255 --> 00:54:31.784
Because when you're playing with your friends, the voice and presence you use doesn't need to be as large.

00:54:32.045 --> 00:54:35.315
And it tends to actually annoy the people you're playing with.

00:54:36.054 --> 00:54:38.344
You want to share the table in a different way.

00:54:38.394 --> 00:54:46.835
For example, I actually play every Monday in a personal game with my partner and his brothers and our nephew.

00:54:46.885 --> 00:54:52.324
And that I play a character that I would happily use in an actual play.

00:54:52.364 --> 00:55:00.784
But I don't play that character in the same way I would, even though he is as big a character as I would ever play in an actual play.

00:55:00.784 --> 00:55:01.525
He's absurd.

00:55:02.284 --> 00:55:06.614
But, that character, who I adore, I will use a voice for.

00:55:06.664 --> 00:55:10.894
That character is a gnome, uh, Briggle Braggle Knit Willikins Esquire the Third.

00:55:11.375 --> 00:55:16.795
He is a cleric of Abadar, the free hand of the market.

00:55:17.989 --> 00:55:25.159
And, uh, he does many things, including, he will write contracts, review your agreements, and, uh, circumcisions.

00:55:25.170 --> 00:55:27.108
He's from New Jersey, you understand.

00:55:27.110 --> 00:55:27.710
I love him.

00:55:28.380 --> 00:55:32.829
He has an aunt or an uncle in every city and a story for every one of them.

00:55:32.869 --> 00:55:38.659
But that character, I don't play as big and goofy as I might in an actual play.

00:55:38.710 --> 00:55:41.429
And that's just because, you There's no audience.

00:55:41.489 --> 00:55:44.929
Like, no one wants to hear me ham it up when it's just four of us in a room.

00:55:45.239 --> 00:55:46.949
Or like, you know, playing on Zoom.

00:55:47.619 --> 00:55:48.090
That's all.

00:55:48.099 --> 00:55:49.059
That's just, it's different.

00:55:49.110 --> 00:55:49.639
Yeah.

00:55:50.010 --> 00:55:52.460
How do you ham it up for an actual play?

00:55:52.869 --> 00:55:56.820
It's a performance, so I'm getting deeper into the character.

00:55:56.820 --> 00:55:59.340
I'm speaking as the character more.

00:55:59.739 --> 00:56:03.784
I'm putting more of myself into it, into that character.

00:56:04.144 --> 00:56:08.675
Experiencing more of the time like we're playing as that character.

00:56:08.715 --> 00:56:14.844
Whereas, if I'm playing a home game, we're talking more about the rules of the game or the game itself.

00:56:14.885 --> 00:56:19.355
There's more of a meta conversation rather than speaking as the character themself.

00:56:20.114 --> 00:56:20.885
Interesting.

00:56:20.885 --> 00:56:31.699
Do you prepare for that more as an actor would prepare in terms of getting into that kind of preparation, or would you prepare the same way as you would for a home game?

00:56:32.110 --> 00:56:33.329
It depends.

00:56:33.670 --> 00:56:46.039
For some games, kind of, I will prepare for the character in that I will listen to certain music as a cue to help me get into the headspace, just because the headspace is more intense.

00:56:46.440 --> 00:56:54.079
So, for example, in All Our Faults, where I play Michael, that's a fairly intense headspace I get myself into.

00:56:54.385 --> 00:56:55.614
To play that character.

00:56:55.664 --> 00:57:02.045
And to do that, part of what I do is, I will actually play a specific playlist I have.

00:57:02.085 --> 00:57:09.664
Which is, it gets me into a more aggressive headspace than I would normally be just playing a game.

00:57:09.695 --> 00:57:14.744
And that allows me to get into the headspace of Michael more easily.

00:57:15.199 --> 00:57:17.239
To stay there more easily.

00:57:17.559 --> 00:57:27.909
So that way while we are interacting, I can sort of hop into that character more rapidly while we're chatting as ourselves and then entering into character play.

00:57:28.030 --> 00:57:28.150
Mm-Hmm.

00:57:28.480 --> 00:57:30.730
It helps me stay into that space.

00:57:31.150 --> 00:57:31.239
Yeah.

00:57:31.239 --> 00:57:40.690
And other characters are not as hard to do that with, so I don't need as much prep or as much aid, but Michael is such an intense headspace that I, I do.

00:57:41.409 --> 00:57:46.230
Grammarye, what character traits do you most respect in other people?

00:57:46.739 --> 00:57:48.610
I suppose, honesty?

00:57:49.010 --> 00:57:52.539
Is there a particular reason why that's important to you?

00:57:52.960 --> 00:57:54.980
Well, I know where I stand.

00:57:55.440 --> 00:57:58.380
Are you worried you don't know where you stand most of the time?

00:57:58.809 --> 00:58:00.559
I don't like the ambiguity.

00:58:00.860 --> 00:58:06.800
You would rather somebody honestly be up front about disliking you rather than lie about it?

00:58:07.059 --> 00:58:08.349
Every time, yeah.

00:58:08.719 --> 00:58:12.449
Have there been people who have been dishonest with you?

00:58:12.889 --> 00:58:13.670
Of course.

00:58:13.710 --> 00:58:15.360
Doesn't that happen to everyone?

00:58:15.829 --> 00:58:17.719
Any important people?

00:58:17.940 --> 00:58:18.449
Yes.

00:58:18.679 --> 00:58:20.329
Do you want to tell me about it?

00:58:20.579 --> 00:58:22.050
What do you want to know?

00:58:22.289 --> 00:58:26.409
Can you tell me about a time that somebody important was dishonest with you?

00:58:26.760 --> 00:58:29.570
Well, I mean, everyone tells lies.

00:58:29.670 --> 00:58:31.039
It's just a matter of when.

00:58:31.440 --> 00:58:33.469
Juicy, thank you so much.

00:58:33.835 --> 00:58:39.135
for joining me on the podcast and for sharing Grammarye with me and with my listeners.

00:58:39.215 --> 00:58:40.485
Thank you for having me.

00:58:40.594 --> 00:58:41.494
Of course.

00:58:41.585 --> 00:58:46.125
I really want people to check out All Our Faults, check out your social media.

00:58:46.405 --> 00:58:50.864
It's been a lot of fun getting to know you and thank you so much for coming on the show.

00:58:50.934 --> 00:58:53.255
Is there anything you'd like to share with my listeners?

00:58:53.824 --> 00:58:57.775
Check out All Our Faults, which is a Monsterhearts 2 actual play podcast.

00:58:57.835 --> 00:59:02.784
We do all sorts of gay chaos and other stuff, and it's a great time.

00:59:02.844 --> 00:59:10.715
I love being part of Tabletop Talespinners, which is a small network that is growing, that is making all sorts of awesome content.

00:59:11.039 --> 00:59:21.349
Check us out whenever you can and you can find me on social media at juicy garland or at juicy dot garland Just check one of those you'll find me wherever I would be happy to find you.

00:59:21.639 --> 00:59:22.090
Thank you

00:59:22.800 --> 00:59:41.125
For my recommendation this episode I'd like to introduce you to a podcast called Wait, Roll That Again! Wait, Roll That Again! follows the host Alex's journey in building their first game with conversations with game designers like Jay Dragon giving sage advice along the way Give it a listen.

00:59:41.755 --> 00:59:49.695
I also want to congratulate former guest Sam Dunnewold for his nomination for the Emmy Awards for his podcast Dice Exploder.

00:59:50.065 --> 00:59:51.244
Best of luck, Sam.

00:59:51.735 --> 00:59:53.125
I started a newsletter.

00:59:53.445 --> 01:00:02.380
If you'd like to get a behind the scenes peek at the podcast, follow my other projects like my current all woman actual play, and be notified when a new episode drops.

01:00:02.550 --> 01:00:06.070
You can find the signup form in the show notes or on my website.

01:00:06.559 --> 01:00:09.320
Please share the podcast with a friend.

01:00:09.690 --> 01:00:12.719
Word of mouth is the best way to find new listeners.

01:00:13.019 --> 01:00:15.719
Your recommendations help me immensely.

01:00:16.179 --> 01:00:19.114
Thank you to all my listeners spreading the word.

01:00:19.375 --> 01:00:20.445
I'm so grateful.

01:00:21.175 --> 01:00:29.144
You can find me on TikTok at StarMamaC or on Threads, BlueSky, Instagram, and Facebook as Characters Without Stories.

01:00:29.375 --> 01:00:34.434
You can also listen on YouTube at Characters Without Stories or follow the link in the description.

01:00:35.074 --> 01:00:37.355
My submissions are currently full.

01:00:37.875 --> 01:00:42.494
I'll announce on the podcast when I'll be accepting more submissions, so keep your ears open.

01:00:43.195 --> 01:00:47.304
Thanks for listening and may all your characters find their stories.
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Juicy Garland

She/her

Juicy Garland is a Boston area drag queen and super nerd. She’s the original TTRPG drag queen and she’s on a mission to do big things with Tabletop Talespinners Network. You can find her in All Our Faults, a Monsterhearts actual play podcast, all around the Internet, or performing in Boston and New Hampshire.